The King of Fighters 97 PC Game Full Version Free
The
King of Fighters officially
abbreviated KOF, is a series of fighting games by SNK Playmore (formerly SNK).
The series was originally developed for SNK's Neo Geo MVS arcade hardware,
which served as the main platform for the series until 2004, when SNK retired
the MVS in favor of the Atomiswave arcade board. Only two King of Fighters
games were made on the Atomiswave platform (The King of Fighters Neowave and
The King of Fighters XI) before SNK decided to discontinue using the platform
for the series. The current arcade hardware for the series is the Taito Type
X2, with its first usage coming with the release of The King of Fighters XII.
Ports of the arcade games and original The King of Fighters games have been
released for several video games consoles.
The first game in
the series, The King of Fighters '94, was released by SNK on August 25,
1994.[1] The game featured characters from SNK's previousfighting game series Fatal Fury and Art of Fighting, as
well as original characters (including characters from older games such as
Ikari Warriors and Psycho Soldier, adapted for a versus fighting game). The success of the game led
SNK to release yearly installments of the series and numbered the games for the
year they were released. The King of Fighters '95 was released on July 25,
1995, with several ports being released the next year. In addition to adding
new characters, this game also began the first story arc of the series titled
"The Orochi Saga". KOF '95 was also the first game in the series that
allowed the players to create their own team of three members, out of any
character in the game.[2] The King of Fighters '96, released on July 30, 1996,
establishes the second part of "The Orochi Saga" and replaced the
character sprites from the previous two years with newly drawn ones, improving
the gameplay of the series as well. Depending on the playable characters in a
team, an exclusive ending will be played.[3] The King of Fighters '97, released
on July 28, 1997, concluded "The Orochi Saga" story arc.[4] The King
of Fighters '98 was released on July 23, 1998, and unlike the previous games of
the series, it did not feature a story. Instead, the game was promoted as a
"Dream Match" game that allowed players to choose most of the
characters available from the previous titles, including ones that were
supposedly dead. SNK refitted the Dreamcast version and renamed it The King of
Fighters: Dream Match 1999 with an extended cel animated introduction and 3D
backgrounds.[5]
On July 22, 1999,
The King of Fighters '99 was released, which introduced a new story arc known
as "The NESTS Chronicles". The game introduces several new characters
into the series, as well as the rule of a fourth member being added to each
team and that a new tactic is introduced in this game as well. The tactic would
be that a specific person from a team would be an assistant called a
"Striker" and that this person would be able to aid the team for a
few seconds in combat. The Dreamcast version was titled The King of Fighters:
Evolution, with several improvements in the game such as new strikers and
better animation.[6] The King of Fighters 2000 was released on July 26, 2000,
and is the second part of "The NESTS Chronicles". It adds a few new
playable characters and a couple of Strikers (most of them being from previous
KOF titles and other SNK titles as well such as Metal Slug and Kizuna Encounter).[7] The King of
Fighters 2001 was released on November 15, 2001, and ends the second story arc.
Due to economic problems that SNK had at the time, the Korean company Eolith
helped in the development of the game.[8] The King of Fighters 2002, released
on October 10, 2002, was created to reunite old characters from previous KOF
games and featured no story, similar to KOF '98. It was also developed by
Eolith.
A new KOF story
arc called the "Tales of Ash" starts in The King of Fighters 2003,
released on December 12, 2003. It allowed the players to change characters
while playing, but the number of team members was reduced back to three. SNK,
now SNK-Playmore, returned to the franchise development in this entry.[9] By 2004, SNK abandoned
yearly releases of the series and numbered future games in a more traditional
manner;[10] the first main series game released as such was The King of
Fighters XI, released on October 26, 2005.[11] The King of Fighters XII was
released in July 2009. KOF XII uses newly-drawn 2D sprites on detailed 2D
backgrounds. Producers informed that the game is one hundred percent hand.
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